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Oh, yes, the most controversial game of 2015 because of today's sensitive society.

Hatred.

Hatred (aka Edgy McEdgy Kills His Hometown For The Evulz) is an indie game released on 1 June 2015 exclusively to PC. It was developed by Destructive Creations and was greenlit and released on Steam. Fun fact: The game was taken off from the greenlight but then Gaben decided to greenlight it again.

The game takes place in a town that apparently is located in the world of Sin City, because everything is black and white with occasional splash of colors, which is a style I really like to be honest. The story is that a man with misanthropy plans on destroying his entire hometown because it's filled with "human worms"...and that's it.

Story

Yes, in this game you play as a shooter who wants to kill every human being alive and then die violently. The amount of edge is so big it almost slices me in half.

First of all, I just want to share this speech by no one but the great Edgy McEdgy:

"My name is not important..." Oh, hi Not Important.

"What is important is what I'm going to do..." You're going to become a beautiful butterfly?

"I just fuckin' hate this world. And the human worms feasting on its carcass." Edge.

"My whole life is just cold, bitter hatred." EDGE.

"And I always wanted to die violently." EEEDGE.

"This is the time of vengeance and no life is worth saving. And I will put in the grave as many as I can. It's time for me to kill. And it's time for me to die." EEEEEEEDGE.

"My genocide crusade begins here..." EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDGE.

After Not Important or Edgy McEdgy gives us this speech, he leaves his house and shoots everything that moves but animals because apparently there are no animals in this bizarre Sin City town. But apart from that, it's...pretty much that.

Halfway through the game, Not Important decides to target the local nuclear power plant to vaporize his entire town, but that's it. Edgy McNot Important's Ludicrous Goddamn Adventure Through A Sin City Town For The Evulz: The Game.

Don't even get me started on Not Important's voice acting. Just, please.

Gameplay

General

Gameplay in this game is simply go ahead and shoot people with no one to fear but the cops, SWAT and eventually the military. Scenarios are destructive, cars are driveable (but catch on fire as soon as a gentleman coughs on one of them), people are shootable, executable, flammable and explodable. You have a few sidequests, which are "go to said location, kill people and get a respawn point". These respawn points are limited (only two or one depending on the level) and if you lose them all, you have to restart the entire level.

Movement

Not Important can crouch, walk, jog, sprint for what seems indefinitely, vault over obstacles, drop kick people with his epic ninja skills that he got from Mr. Miyaedge, shoot, lob grenades, lob molotovs, drive cars that are so fragile that they explode after someone sneezes on them, execute civilians and police officers and say stupid quotes sometimes that can make even a soccer mom laugh.

Physics

To be honest, this is the only thing in this game that I found absolutely great. The physics in this game are just so damn good. You lob a grenade at a wall, it blows a hole and gives you a passage and shit flies everywhere. You can drive cars through houses, shoot doors down and seeing everything get absolutely destroyed is so nice. It really reminds me a lot of Red Faction: Guerrilla.

Gunplaying

Gunplay is nothing exactly new. "Oh, I see a dude, oh, he shot me, oh, I shot him back". You have three weapon slots and quite a few weapons to pick up from the ground, things that go from MP5s to Flamethrowers, and you can have body armor. There is no regenerative health, which is nice, but the way you recover health is really dumb. You need to incapacitate someone and execute them to get your health back (also, the police stops shooting at you while you're mid execution which is bizarre). How do you incapacitate someone? Well, you can either use Not Important's ninjedgy skills and drop kick someone or shoot them and hope they don't die. I have to say, though, this game is difficult. Difficult as fuck. On Easy, you WILL die a lot. Hard and Extreme? You WILL die even more, specially because of the NPC drivers. GOOD FUCKING GOD, THE NPC DRIVERS. If Not Important simply pokes a moving car, he suffers an edge decompression and dies. Like, really.

A.I.

"Oh my god, a shooter is killing people, oh my god, I better run towards him-*dead*". Civilian A.I does not really work well, they get stuck and they run towards you, but, some of them are actually quite smart and can actually pick up weapons around the area and try to stop the genocide crusade themselves. Now, enemy A.I is meh. Enemies actually give you a hard time, but that's because guns in this game are actually powerful as shit and there is no regenerative health. 

Graphics

I like the Sin City style. Black and white with occasional colors (the only being fire, explosions, blood and police lights). It fits the edgy tone of the game.
Hatr3d

Soundtrack

The soundtrack was composed by Adam Skorupa.

It's actually good and pretty fitting. Dark and suspenseful.


Controversy

Oh brother, the part everyone was waiting for.

This game really caused not just a shit ton of controversy. It caused a SHIT FUCKING TON of controversy because of it's premise. What I have to say is simply grow a pair. We have a crap ton of violent video games around, why is this one the "most violent video game ever, oh my gaaaaaaah". Oh, because in this one you are forced to kill innocents while in your regular Grand Theft Autos, that's not the main point of the game and it's just an option to slaughter innocents? I'm sorry, but that is bullshit. GTA is not a game about being a spree killer, but the option of being a spree killer is still there. Now, if the game is forcing you to be a spree killer, so what? I'm killing pixels. I'm killing Artificial Intelligence, not human intelligence.

"Oh, but violent vydia gaemz make people mad" Shut the fuck up. I do agree that some people might be influenced by violent video games, but not all. I play GTA, Postal, I watch gory stuff, I hear swearing, I swear, I laugh at deaths and I still haven't shot up a school or a movie theater. In fact, I'm a really nice person, specially when talking to someone I like.

I know what is real life and what isn't. I'm not going to magically pull out a gun out of my ass and go on a killing spree because I played five minutes of Hatred.

Also, Hatred sparkled that same old boring cliche "games are violent and should be banned" shit around. Yeah, yeah, games are violent, so what? Movies are also violent, TV shows are also violent, fucking cartoons are violent. Want examples? SAW, Game of Thrones and Tom and Jerry.

Hell, we have movies like Uwe Boll's Rampage around and no one gives a shit. Rampage, a movie about a guy actually going on a rampage and slaughtering civilians around a town. That movie came out and everyone was like "Okay." Now Hatred shows up, and everyone's is like "OH MY GOD, WHAT THE HELL, BAN HATRED, BAN GAMES, BAN DESTRUCTIVE CREATIONS, BAN GARY PENN, LONG LIVE JACK THOMPSON!"

What, is it because games are interactive and therefore influence us? I'm sorry, but that's bullshit.

Meanwhile, The Human Centipede is on Netflix.

Conclusion

Hatred was nothing but a game that made SJWs throw sand in their assholes and go on the Internet to complain about games. It's not a horrible game, but it's not a great one either. What Destructive should do, is get those physics and use them for a better, more elaborated game that doesn't feature Edgy McNot Important.

Hatred gets a 4/10.



Reviewed by Synthwave

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